Adventure Book Template

typoweheeElectronics - Devices

Nov 8, 2013 (3 years and 9 months ago)

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Adventure Book Template

Written and Designed by Author

website.com


52 Card Adventure c
reated by Alexander Shen

52cardadventure.com


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Copyright 2013

This work is licensed under a Creative Commons Attribution
-
NonCommerci
al
-
ShareAlike 3.0 Unported License.



3


PROLOGUE

Here you will add some meaningful text to provide a sense of what
this adventure is about. Maybe you’re trying to hack into a mainframe
computer. Maybe you’re trying to win the wrestling tournament. It’s
up to
you.


OBJECTIVE

This is where you outline the objective or way to win the adventure.
Sometimes it’s as simple as completing or failing a certain number of
Clubs cards. Maybe it’s trying to get enough Diamonds cards in your
stash before you can claim victor
y.


Make it clear.




4

GENERAL SETUP

Describe how the game is setup for this particular Adventure Book.
Sometimes you may have players draw a random Hearts card to
determine how much health they start, or maybe the game only asks
for half of the Diamonds de
ck to play.


All of that should be described here.


ADDITIONAL PIECES

If the game requires additional pieces, like dice or tokens, describe the
requirements here.





5

GAMEPLAY PHASES

Describe any rule changes that happen during the standard phases in a
“52
Card Adventure” game.



1. DRAW PHASE (QUEST TIME)

Example: The player draws two Clubs cards instead of one.




2. OBSERVE PHASE (STORY TIME)

Example: Do not refer to the Adventure Book if you are
holding a specific Diamonds card.




3. ACTION PHASE (FOCUS

TIME)

Example: Draw three Spades cards and choose the lowest.




4. RESOLUTION PHASE (BATTLE TIME)

Example:
Roll 1d6 and add that to your Spades card for the
final total to compare against the current Clubs card.




5. CLEANUP PHASE (BATH TIME)

Example: D
o not shuffle any of the cards back into their
respective decks.










6

CARD THEMES

Provide information that may change the theme or ideas of the cards
for this specific adventure. It may also help to provide context on what
these cards represent.


HEARTS

Example:
The
se are the health points for all of the monsters
you encounter.


DIAMONDS

Example: This isn’t treasure

anymore;

it’s actually fan
adoration.


CLUBS

Example: Instead of battling monsters, these are the firewalls
in place that need breaking to r
each central servers.


SPADES

E
xample: How many traps can you avoid by the skin of your
teeth? This is the luck that’s on your side. Maybe you’re
unlucky, maybe you’re not.





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THE CARDS



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ACE OF
HEARTS

Card

description, including special abilities.


TWO OF
HEARTS

Card description, including special abilities.


THREE OF
HEARTS

Card description, including special abilities.


FOUR OF
HEARTS

Card description, including special abilities.


FIVE OF
HEARTS

Card description, including special abilities.


SI
X OF
HEARTS

Card description, including special abilities.


SEVEN OF
HEARTS

Card description, including special abilities.





9

EIGHT OF
HEARTS

Card description, including special abilities.


NINE OF
HEARTS

Card description, including special abilities.


TEN
OF
HEARTS

Card description, including special abilities.


JACK OF
HEARTS

Card description, including special abilities.


QUEEN OF
HEARTS

Card description, including special abilities.


KING OF
HEARTS

Card description, including special abilities.


10

ACE OF D
IAMONDS

Card description, including special abilities.


TWO OF DIAMONDS

Card description, including special abilities.


THREE OF DIAMONDS

Card description, including special abilities.


FOUR OF DIAMONDS

Card description, including special abilities.


FIVE
OF DIAMONDS

Card description, including special abilities.


SIX OF DIAMONDS

Card description, including special abilities.


SEVEN OF DIAMONDS

Card description, including special abilities.





11

EIGHT OF DIAMONDS

Card description, including special abilities.


NINE OF DIAMONDS

Card description, including special abilities.


TEN OF DIAMONDS

Card description, including special abilities.


JACK OF DIAMONDS

Card description, including special abilities.


QUEEN OF DIAMONDS

Card description, including special abiliti
es.


KING OF DIAMONDS

Card description, including special abilities.



12

ACE OF CLUBS

Card description, including special abilities.


TWO OF CLUBS

Card description, including special abilities.


THREE OF CLUBS

Card description, including special abilities.


FOUR OF CLUBS

Card description, including special abilities.


FIVE OF CLUBS

Card description, including special abilities.


SIX OF CLUBS

Card description, including special abilities.


SEVEN OF CLUBS

Card description, including special abilities.





13

EIGHT O
F CLUBS

Card description, including special abilities.


NINE OF CLUBS

Card description, including special abilities.


TEN OF CLUBS

Card description, including special abilities.


JACK OF CLUBS

Card description, including special abilities.


QUEEN OF CLUBS

Card description, including special abilities.


KING OF CLUBS

Card description, including special abilities.


14

ACE OF SPADES

Card description, including special abilities.


TWO OF SPADES

Card description, including special abilities.


THREE OF SPADES

Card d
escription, including special abilities.


FOUR OF SPADES

Card description, including special abilities.


FIVE OF SPADES

Card description, including special abilities.


SIX OF SPADES

Card description, including special abilities.


SEVEN OF SPADES

Card descr
iption, including special abilities.





15

EIGHT OF SPADES

Card description, including special abilities.


NINE OF SPADES

Card description, including special abilities.


TEN OF SPADES

Card description, including special abilities.


JACK OF SPADES

Card descript
ion, including special abilities.


QUEEN OF SPADES

Card description, including special abilities.


KING OF SPADES

Card description, including special abilities.