# A. Definitions and Basic Ideas

Mechanics

Nov 14, 2013 (4 years and 8 months ago)

103 views

Physics

CP
A

Test Review Checklist

Math tools

A. Definitions and Basic Ideas

1.

Accuracy

2.

Precision

3.

Experimental validity

4.

Independent, dependent, control variables

5.

“significant” digits

B. Skills
:

1.

Convert between metric and other units

2.

Use measurements prop
erly in math operations

3.

Graph data and draw best
-
fit line if applicable

6.

Given a position
-
time graph, how do you:

a)

Find the total distance?

b)

Find the net displacement?

c)

Find the average speed?

d)

Find the average velocity?

e)

Know where the velocity = 0?

f)

Know where the velocity is constant?

g)

Know where the speed is fastest or slowest?

h)

Calculate velocity for a time interval?

i)

Create a v
-
t graph?

7.

Given a velocity vs. time graph, how do you

a)

Know where the velocity is constant?

b)

Know where the velocity is zero?

c)

Know where the velocity is negative?

d)

Know where the acceleration is zero?

e)

Know where the acceleration is +?

f)

Know where the acceleration is
-
?

g)

Calculate acceleration for a time interval?

h)

Create an a vs. t graph?

C. Free
-
fall

1.

All objects in free
-
fall have:

Acceleration:

Velocity:

Distance:

D. Word Problems:

Using the formulas for avg. V and avg. accel in word probs., with proper problem
solving techniques.

1.

Don’t forget to:

2.

Formulas: avg. velocity or speed:

Avg. acceleration:

Whe
n v
f

= 0:

When v
0

= 0