PAPERS: Multisensory

pucefakeAI and Robotics

Nov 30, 2013 (3 years and 8 months ago)

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PAPERS: Multisensory


International Multisensory Research Forum

http://imrf.mcmaster.ca/IMRF/2007/schedule.php


Multisensory Integration in Virtual Environments

Single Paper Presentation


Heinrich Bülthoff

Max Planck Institute for Biological Cybernetics






Abstract ID Number: 129






Full text: Not available






Last modified: June 14, 2007






Presentation date: 07/06/2007 4:30 PM in Qu
ad General Lecture Theatre






(
View Schedule
)

Abstract

Many experiments which study the mechanisms by which different senses interact in humans
focus on perception. In most na
tural tasks, however, sensory signals are not ultimately used
for perception, but rather for action. The effects of the action are sensed again by the sensory
system, so that perception and action are complementary parts of a dynamic control system.
In our

cybernetics research group at the Max Planck Institute in Tübingen, we use
psychophysical, physiological, modeling and simulation techniques to study how cues from
different sensory modalities are integrated by the brain to perceive and act in the real wo
rld.
In psychophysical studies, we could show that humans can integrate multimodal sensory
information in a statistically optimal way, such that cues are weighted according to their
reliability. A better understanding of multimodal sensory fusion will allo
w us to build new
virtual reality platforms in which the design effort for simulating the relevant modalities
(visual, auditory, haptic, vestibular and proprioceptive) is influenced by the weight of each. In
this talk we will discuss which of these charact
eristics would be necessary to allow valuable
improvements in high
-
fidelity simulator design.



PAPERS: ECONOMIC


http://www.indiaprwire.com/pressrelease/infor
mation
-
technology/2009042824292.htm

AMD and FXLabs partner to erase sensory barrier between Cinema and Games



The Bollywood 2.0 demo showed the fusion of dynamic

real
-
time interactivity with
convincing cinematic digital effects that appear

to be real pla
ces and things captured on video
.



http://www.livemint.com/2008/05/28142910/Adlabs
-
launches
-
India8217s.html

Adlabs launches India’s first multi
-
sensory cinema



Universal Studios


The need for special effects

http://www.helium.com/items/116714
-
the
-
need
-
for
-
special
-
effects




Special Effects: Simulation in Cinema

http://www.kinema.uwaterloo.ca/trif041.htm