Bugs, Features, and Notes
The following outline documents the
current bugs and brief descriptions
Tank Turret Resets
The tank turret’s
angle resets to 90 degrees when moving, but reverts to the
correct angle when firing and adjusting its position.
The game music and sounds play inconsistently. Sometimes the turret fire stops
working or the game music loops over itself.
Secondary Weapon Switching
Hitting ‘Fire’ when a secondary weapon is active can sometimes cause the
weapon to switch type.
Tank damage varies depending on weapon collision; sometimes no damage
occurs at all.
Tank Graphics Cropped
rotated at large angles, the tank images are cut off at the top.
The following is a list of potential features and brief descriptions:
opponents over a network.
A scoring system to keep track of t
he best times, shots, etc.
Allow weapons to explode mid
air if they collide.
Return to Main Menu From Within Game
Allow users to exit the game and return to the main menu.
Computer Opponents/A.I. System
Allow the user to play against one
or more computer opponents.
Input Player Names
Allow the players to enter their names in the options screen.
Partially coded and extremely buggy.
May consider implementing a coding style guide to keep code manageable.
May consider using NetBeans
as an alternative to Eclipse.