Get Real: A Philosophical Adventure in Virtual Reality

natureplaygroundAI and Robotics

Nov 14, 2013 (3 years and 7 months ago)

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GET REAL: A PHILOSOPHICAL
ADVENTURE IN VIRTUAL
REALITY

By: Philip
Zhai

Plato


The Cave Analogy


we’ll he be able to go back to
the real world? And accept it?


The cave:


cave

Descartes


Can we know that at least
one something is real?


The thinking agent


“I think therefore I am”

Berkeley


The world of perception


If a tree falls in the forest,
does it make a sound?


To be is to be perceived

Hume


Empiricism:


Everything we know comes
from experience.


There are no a priori
knowledge.


(circle example).


There is no creativity

Wittgenstein


To create a boundary,
one must know both
sides of the boundary.


Cannot separate things
from a picture, as we
can only know things by
its totality or wholeness.

Chapter 1: Is it convincing?


The matrix


Strapping a suit that allows our brain to be fed
chemical reactions to all senses in consensus with
each other.



The odds are better for us living in a virtual world


Are we living in an ancestor’s virtual reality?

Chapter 2: Is it a coherent project?


Convincing dreams


Waking up IN a dream


The museum example


How to solve the
problem of memory


Reproduction


Gods ‘R Us


Chapter 3: How would it work?


Creativity


Life without pain


Freedom to walk again


You submit your body for another


Different Laws of physics


The bullet example

Chapter 4: The problem of consciousness


Chapter 5: Some implications


Time travel possible?


Health benefits?


Better conceptions of reality?


Solves Overpopulation? Conserves less resources?
Global Warming? Evades potential nuclear disaster?


Shows that the question of reality might never be
answered (as we can only know things in the
system)?

Chapter 6: What could go wrong?


What is providing energy to the system?


Treadmill


Reap energy from human thinking itself


Reality Engine Breakdown


“We should never close the door back to the actual”


Would someone want to go back (cave analogy)?


Debugging


Need a minor population in the actual world


Death


How can someone create a game in which the loser who dies in
the game dies in actuality? Is this mortal? Or is it simply blaming
the creator, just as some might ask the same question for God?
Some might justify and say that death is a good thing as it brings
the soul to Heaven and etc.

Signs of Virtual Reality in this world


People get lost even in semi
-
virtual worlds, such as getting
emotional over a movie, or
angry at a game (
crazy
German kid
), getting jumpy at
a 3D movie


There are two types of semi
-
virtual worlds:


Augmented Reality


The sports score on Hockey game
(interfaces)


Night vision goggles


Augmented
Virtuality


Objects made digital


Selling
WoW

weapons


Second Life apparel

Negative Reactions


Some that are totally opposed to this idea would
claim that they want the right to be unhappy. In
essence, virtual reality limits freedom or creativity
and even God.


We’ll all turn into mindless video
-
addicted zombies


If one would never see God’s creation, then wouldn’t
their belief in God in their case be meaningless?

R
ebuttals


Just as cyberspace is getting more open, where one can
seek secondary opinions, maybe Virtual Reality would
instead fix the problems of biasness that the media or
TV (limited to a few in power) that it delivers.


Freedom is limited by physicality as well, for instance:
Steven Hawking might have a desire to run a marathon,
but limited by his Physical condition. Virtual reality
would allow this to be possible, significantly increasing
his experiences and thereby his freedom.