School of Computing

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Nov 20, 2013 (3 years and 4 months ago)

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School of Computing

We stand for excellence in Software and
Communication Technology

School of Computing (COM)


We are the largest unit at the university
providing a high quality education and top level
research in following areas:



Game Development


Interaction design


Computer Science


Software Engineering


Communication Systems


Security Engineering


Intelligent Transport Systems


Human Work Science

COM Facts


Established in April 2009, Dean: Conny Johansson


Turnaround: App. 10 Million Euros per year


App. 6 M Euros for education, 4 M Euros for research


App. 2 M Euros external financing


Consists of the following research groups:


DISL: Distributed and Intelligent Systems Laboratory


SERL: Software Engineering Research Laboratory


GSIL: Game Systems and Interaction research Laboratory


CCS
-
Lab: Communication and Computer Systems Laboratory


About 130 people


including 11 full professors, 6 associate professors, 23 assistant
professors, 22 lecturers and 39 doctoral students

Research and Education



Competitiveness, international visibility and industrial contact

Awards and visibility (BTH)


Prof. Claes Wohlin
-

In the last five years, he has
been ranked twice among top 15 scholars in the world in
systems and software engineering. He received the
Telenor

Nordic Research Prize in 2004.


Prof. Craig Lindley


Professor of Digital Game
Development, Game and Media Arts Laboratory at
Blekinge Institute of Technology (BTH), Sweden. His
previous roles includes research manager, Zero Game
Studio, The Interactive Institute, Chief Scientist,
Starlab

NV/SA, Brussels, Belgium, and Principle Research
Scientist, CSIRO Mathematical and Information
Sciences, Australia.


Prof. Paul Davidsson
-

Won the
Guldeken

(The
Golden Oak) award 2005, ALMI's innovation prize

.
Nominated for the European Business Award for the
Environment 2005 as well as seed
-
money for the
commercialization of research results.


Prof. Lars Lundberg
-

Professor in Computer
engineering. Special interests in shared
-
memory
multiprocessors, cache coherence, performance
evaluation, memory consistency models, latency
tolerance.



Achievements


We see it as a success to have
achieved a tight cooperation with
industry as well as strong
presence in the academic world


Publications


115 publications during 2008


12 journal articles


78 conference papers


8 book chapters


4 research reports


9 dissertation theses


2 licentiate theses

Research Initiatives
-

DISL

Technologies


Autonomous agents and multi
-
agent systems


Optimization techniques


Simulation techniques


Security analysis


Machine learning

Applications


Transport and traffic systems


Supply chain management


District heating


Health care


Privacy and Integrity


E
-
transactions


Software Development


Music distribution


Current
reserach

projects


FREIGHTWISE (EU Integrated Project)


ARENA 2.0 (EU,
Vinnova
,
Vägverket
)


Intelligent Goods and ERP Systems (
Vägverket
)


Mobile IT on the Road (
Vägverket
)


Railway traffic disturbance management
(
Banverket
)


Digital music distribution (KK
-
stiftelsen
)


“Health logistics” (
Landstinget
)


Prediction of the Risk of Hospitalization of the
Elderly (Blekinge
Forskningsstiftelse
)


National PhD School in Intelligent Transport
Systems (
Vinnova
,
Vägverket
,
Banverket
)


Reliable E
-
mail Handling in the Presence of
Malware (The Internet Infrastructure Foundation)


COST Action on Agreement technologies (EU)


IFIP Working Group 5.8 on Enterprise
Interoperability

Research Initiatives
-

SERL


Software Product Management and
Requirements Engineering


The focus is on through incremental process
assessment and improvement to help companies
move towards a market
-
driven product and
feature centered product engineering perspective.


Verification

and
Validation


The research covers test efficiency, including test
automation, and fault detection effectiveness.


Software
Architecture


The software architecture research focuses on design
and industrial use of software architectures.


Object
-
Oriented

Technology


The research has a focus on modeling in the
context of Model Driven Development (MDD) and
the usage of the Unified Modeling Language
(UML).


Software Management and
Quality


The research in software management and quality
is directed towards methods for understanding,
monitoring, controlling and improving software
development and maintenance and the resulting
software products.



SWELL


national research school in
V&V


CROWN


research school in SE and
CS


EASE


industrial excellence center
(Lund University, Sony Ericsson,
Ericsson, ABB, Axis and
SoftHouse
)


Ericsson


BTH collaboration


Saab Space and
Rymdbolaget


Associate professor program


Education:


POKAL


Co
-
op program in Software Quality


NSHU


Master theses in software
engineering

Research Initiatives


CCS
-
Lab

Research areas:


Telecommunication System


Computer Networking/Routing;
automatic network selection and
overlay routing


Network Performance; Network
security


Multi
-
processors and multi
-
core
systems


Multi
-
threaded applications


Real
-
time applications


Parallel Architectures

Research projects


INGA
-

Resource Engineering for
Internet Applications


IITSA
-

Personal Information in
Intelligent Transport Systems through
Seamless communications and
Autonomous decisions


Euro
-
NGI
-

Next Generation Internet


PAMP
-

Symmetric multiprocessors in
high
-
performance real
-
time applications


PERIMETER


FP7 Strep,
Seamless
communication


QoEMoVi

-

Quality of Experience
Based Cross
-
Layer Design of Mobile
Video Systems


Efficient video
processing techniques between mobile
terminals


Network Performance Lab

Research Initiatives
-

GSIL


Cognitive, psychological and/or
psychophysiological

investigation of
computer game play and digital media
interaction


Novel designs, tools, techniques and
methodologies for game and media system
interaction, digital performance
environments and disabled persons


Tools and platforms for game and digital
media system development and
implementation


Interactive visualization, simulation and
sonification

systems


e
-
government: e
-
services, e
-
administration
and e
-
democracy in the public sector


Use
-
orientation, use
-
oriented design and
work
practise



IPerG

(Integrated Project on Pervasive
Gaming)


FUGA: The Fun of Gaming: Measuring
the Human Experience of Media
Enjoyment


ROBOCUP, TEAM SWEDEN
-

Swedish national effort to produce a
team of soccer playing physical robots
to enter the
RoboCup

international
competition.


Wireless festivals
-

new wireless
services around large
-
scale events


Undergraduate Education


Teaching edge



Technology is our core competence


We provide one of the best educations in the country in the
fields of Software Engineering and Information Technology


Well balanced education



Our education programs are designed to provide high
integration with state of art research as well as practical
experience via cooperation with industry


We focus on individual students needs



by allocating vast amount of teacher supervision time and
other resources


Students receiving education at our programs
have good chance in industry


Undergraduate Education


Master Education


MSC in Software Engineering, 120
ECTS (2 years)


MSC in Electrical Engineering with
emphasis on Telecommunications, 120
ECTS (2 years)


MSC in Computer Science, 120 ECTS
(2 years)


MSC in Security Engineering, 120
ECTS (2 years)


European Master on Software
Engineering; EMSE, 120 ECTS (2
years)


Bachelor/ Engineering Education


Software Engineering, 120/180 ECTS
credits (2/3 years)


IT Security,

180 ECTS credits (3 years)


International Software Engineering, 180
ECTS credits (3 years)


Electrical Engineering with emphasis on
Telecommunications 180 ECTS credits (3
years)

EUROPEAN MASTER ON SOFTWARE ENGINEERNG

Degree of Master of Science with a major in Software
Engineering

Established

together

with

a

consortium

of

three

other

universities

in

Spain,

Italy

and

Germany

(Universidad

Polit
échnica

de

Madrid,

Libera

Università

di

Bolzano

and

Technische

Universitäte

Kaiserslautern)
.

The

students

study

on

two

separate

universities

during

two

years
.

Offered tracks

Requirements to apply



Business Management

(courses such as: strategy
development and IT, software
product lines, global software
engineering).



Technical Management

(courses such as: software quality
management, requirements
engineering, software metrics)
.




Development

(courses such
as: applied software project
management, software security,
system configuration
management)
.



The European Commission
(EC) establishes the general
requirements.



Erasmus
Mundus

grants for
non
-
European students.



Socrates grants for
European students.

Education in Collaboration with Industry


Commission education, for example for new employees
at UIQ in
Symbian

OS, Police academy


Our Software Engineering education prepares you for a
business full of challenges by letting you meet the
industry in real life projects already during your
education.

Examples of International contacts


Research


Manchester Metropolitan University, England



Tampere University of Technology, Finland



Laboratory at the Turku Centre for Computer Science, Turku, Finland



Wroclaw University of Technology, Poland



University of Murcia, Spain



University of New South Wales, Australia



Universities taking part in EMSE



Aristotle University of Thessaloniki, Greece



Examples of International contacts


Education


Active student exchange within ERASMUS program


Master education attracts large number of international students


Exchange agreements with India and Pakistan.


Double Degree agreements with Poland, India, China and Latvia.


Bilateral agreements with US partners (Georgia Tech) and African partners
(Rwanda)

Financing Bodies and Industrial partners


Funding bodies include for
example:


The Foundation for Strategic
Research


EU


NUTEK


VINNOVA


The Swedish Research Council


The Knowledge Foundation


The Swedish road administration


The Swedish rail administration


partners in industry



Example of partners in industry
and society


ABB


Alfa Laval


Danaher

Motion Särö


Ericsson


Municipality

of Karlshamn


Softhouse


Sony Ericsson


Telenor


Sweco


ITS Sweden


Landstinget i Blekinge


Contact us


Dean of School

Conny Johansson

Conny.Johansson@bth.se



Assistant Dean of School


Lars Lundberg

Lars.Lundberg@bth.se



Head of Undergraduate education

Gunnar Råhlén

Gunnar.Rahlen@bth.se

Postal address
:

School of Computing

Blekinge Institute of Technology

Box 520

SE
-

372 25
Ronneby
, Sweden

Telephone
: +46 457 38 50 00

Fax
: +46 457 271 25