Scope of Session
-
Accommodating New Media
Images
Audio
Video
Complex objects (text plus other components such as electronic books, database
relationships, multimedia, artwork/performance
GIS
“N” Dimensional objects
Software code
Immersive en
vironments and displays
Tele robotics
Etc.
Research current practice and emerging solutions related to Non
-
Text information and
objects (need to identify new label) that address:
Defining the “Media Landscape”
Develop master definition of media format
s, definitions, interpretations, and
annotations.
Retaining the authenticity of the conceptualized user experience vs.
preservation/emulation, and relevancy of derivative works.
In 3
–
5 years:
Develop and implement a R & D effort to identify and pilot
ap
plications of current and emerging
New Media
Goal:
To define ways for developing, storing and using in different environments
and contexts.
Significant Properties
In 3
–
5 years:
Develop/define frameworks for description and documentation of
New Media
Objects
and information from perspectives of users and creator,
Conceptual intent, current manifestation (look and feel) and ability to access over
time
Goal:
To have general metadata frameworks for metadata descriptions of
New
Media Objects
to permit coop
eration, collaboration and interoperability and
improve the efficiencies of information management.
Practical Impacts of Implementation
-
Development of “digital technology watch” to monitor and maintain:
-
tool lists
-
mapping core competencies needed
for successful implementation
-
cost analysis
-
evaluation criteria
-
Guidelines for analysis such as tool identification and gap analysis to guide
strategies and best practices
In 3
–
5 years:
Develop annual
New Media Technology Watch
Goal:
Create self
-
s
ustaining process.
Management of Complex Objects
-
Tease out definitions
-
Analysis and classification of objects
-
Storage strategies (file volume, distributed environment)
-
Sustainability of projects and services
-
What are the implications of action
s
–
Cost benefit studies
-
What are the solutions
–
How to do it
–
Best Practices
In 3
–
5 years:
Develop/define recommendations for management “best
practices” for collections of
New Media Objects
to assist in planning and
implementation decisions based
on granularity (collection, object, chunk, blob,
etc.), version, linkages, IP issues, and other relevant factors.
Goal
: to create resources including: definitions “best practices” guidelines, and
business models to assist in effective design, development,
and implementation of
New Media
projects
.
Access and Development of User Interfaces
In 3
–
5 years:
Develop/define guidelines and pilots for user interfaces to
New
Media Objects
Goal:
Provide development resource for improved access to
New Media
Copyr
ight and Intellectual Property Issues
–
Fair use & Dissemination Strategies
-
Partnerships & Advocacy
-
Tools, Resources, and Best Practices
-
Rights and Permissions
-
Potential losses due to DMCA
In 3
–
5 years:
Develop/define guidelines and pilots for u
ser interfaces to
New
Media Objects
Goal:
Improve understanding of IP issues unique to
New Media Objects
including
overall objects, component materials and subdividing content, re
-
licensing of
external material, and licensing collection content
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