PowerPoint Presentation - Raypastore.com

difficultmangledMobile - Wireless

Nov 12, 2013 (3 years and 9 months ago)

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Mobile Learning

Ray Pastore, Ph.D.

University of North Carolina
Wilmington

1

Introduction


This

presentation addresses mobile learning
by discussing the design and development of
mobile
apps and websites



Describes mobile
web development in
the
Master’s level Instructional Technology
program
at
the University
of North Carolina
Wilmington



Shows examples of some of the mobile
websites students are developing

2

Defining Mobile Learning


Stevens and
Kitchenham

(2011) define
mobile learning as



“the use of a wireless handheld device; a
cell phone, personal digital assistant (PDA),
mini
-
computer, or iPod to engage in some
form of meaningful learning (p.3)”.


3

What are Mobile Application?


Can
be downloaded directly onto a mobile device using the
application store on the mobile device or can be downloaded from a
computer (i.e. Apple iTunes) and connected to a mobile device

4

What are Mobile Websites?


Mobile websites
also known as
Mobile web applications
are custom built sites designed and developed to
be
accessed
via the mobile device
.

5

Mobile Apps
vs

Mobile Websites


Apps



Need to be installed


Can be on OS


Device dependent



May cost money


Can use phone
features (
gps

etc.)


Do NOT require
internet



Websites



Can be used on any
phone with internet


Not on OS


free (for the most
part)



Need to open
browser


Difficulty accessing
phone features
(GPS
etc
).


6

Limitations of Mobile Web


Accessing the web from mobile devices
a large number of limitations


Small screen size


lack of multiple windows


navigation


lack of
javascript

(browser dependent)
and cookies



types of pages accessible



speed


broken and compressed pages


size of messages


cost involved


7

Developing on a Mobile Device


Google's Android


Java

Programming



Apple's
iOS
:
iPod/iPhone/
iPad



C, C++




Other Options?

Android

Google App Inventor

Flash

HTML

Apple

HTML

All phones
(apple,
android, blackberry,
windows)

HTML


HTML5


8

Being used in education for


to view or send content or email


participate in discussion forums


submit and view assignments


send/receive feedback


enrolling in courses (higher
ed
)


communication


texting


emergency warning systems


CMS/LMS



9

Being used in corporations/
gov

for


Everything on the previous slide plus….


Gaming


Simulations


Full courses


Flash based content


HTML5 based content


*This is where education is headed and

Education innovators are already doing

this


10

Study 1


Mobile learning is in it's infancy


Research on mobile use and design is just
starting to emerge


Much of this research focuses on mobile use
rather than mobile devices for learning





The purpose of this study
was to examine
students perceptions of developing and using
instruction for the mobile web

11

Methods


Study took place at the University of North
Carolina Wilmington


Instructional Technology graduate students


Design


Interviews (6 Students interviewed
-

semi
structured interviews)


Observations (Graduate Class observed)


Role of observer: Instructor


Survey (Survey on mobile use, learning, and
satisfaction)


12

Case


Computer Based Instruction course at UNCW




Develop mobile based instruction via Dreamweaver



Students were web development novice



Students were presented lesson on web and mobile
development using Dreamweaver (3 Class periods)



They were asked to read several articles on mobile
learning



Assignment


10 minute instructional tutorials to be
developed for
smartphones


Published to UNCW
webspace


T
ested sites on iPod touches





13

Example Screens

14

http://
www.uncw.edu
/
ed
/
mit
/
studentprojects.html

Findings survey: Web to Mobile
Web


Many columns/tables
-
>1 Column


Defined Width
-
>% Width


High speed
-
>3G/4G


Data Usage problems


Large Screens
-
>small screens


Keyboard
-
>touch screen/small keyboard


Html
-
>
wml

| html/flash
-
>html/html5/
c++
/Java/flash


Very compatible
-
>Device type (unless HTML)


Plug ins
-
>limited


15

Sample quotes from interviews


"I think the differences from going from that where
you use a keyboard and a mouse to the touch is that
you realize how big your fingers are and just a link is
not going to be very effective anymore. You need big
buttons. You need to direct the learner on where
they need to touch to go to the next screen. There is
really no pop ups, no imbedded flash type things, its
like going from one screen to the next. It seems very
linear. “



"I don’t know that you’re going to be able to do a lot
other than just quick reference job aids. I’m not sure
you’d want to have a whole instructional system
through the, for the iPhone, though maybe,, a
SmartPhone
. You could do it for maybe tablets, but
again you’ve got some Flash limitations. So I would
think that job aids and things that you can learn
quickly are the realm of smart phone development."


16

Study 2


In the process of developing methodology


Goal: To test Mayer’s multimedia theories


Currently no recommendations, with
research backing, on designing
training/instruction via mobile devices

17

Conclusion


We are finding significant differences for Computer
based training design and Mobile based design


We are doing a lot with mobile learning in our program


Mobile learning course this summer


Mobile instruction development in Computer based instruction


Mobile game development in gaming and simulation class


Mobile interface development in computer interface

design


Book chapter published


Paper with
techtrends

in press


Another research paper being sent out soon


Study 2 in planning stages

18

Questions?


Presentation can be found at

my blog@



http://
raypastore.com
/
wordpress
/2012/05/
presentation
-
on
-
mobile
-
learning/

19

References


Ally, M. (2009). Mobile Learning: Transforming the delivery of education and
training, AU Press



Baird, P. &
Whitear
, C. (2006). Mobile charting with Flash Lite 2: Designing for the
mobile device interface. Adobe mobile and device developer center.
http://www.adobe.com/devnet/devices/articles/fl2_charting_components.html



Bradley, C., Haynes, R., Cook, J., Boyle, T. & Smith, C. (2009). Design and
development of multimedia learning objects for mobile phones. In A. Mohamed
(Ed.), Mobile learning: Transforming the delivery of education and training (pp. 157
-
181).
dmonton
, Canada: Athabasca University Press.



Gahran
, A. (2011). What’s a mobile app? Retrieved online from

http://www.contentious.com/2011/03/02/whats
-
a
-
mobile
-
app/



Griffin, G. (2011). Ten tips for designing mobile learning content. Learning solutions
magazine. Retrieved online from

http://www.learningsolutionsmag.com/articles/700/ten
-
tips
-
for
-
designing
-
mobile
-
learning
-
content

20

References


Pierre, M., &
Diamantini
, D. (2009). From E
-
learning to Mobile
Learning: New Opportunities. In M. Ally (Ed.), Mobile learning:
Transforming the delivery of education and training (pp. 247

264).



Quin
, C. (2000).
mLearning
: Mobile, Wireless, In
-
Your
-
Pocket
Learning.



Quinn, C. (2011). Designing
mLearning
: tapping into the
mobile revolution for organizational performance, Pfeiffer
Publishing, USA



Stevens, D. and
Kitchenham
, A. (2011). An analysis of mobile
learning in education, business and medicine. In
Kitchenham

(Ed.)
Models for Interdisciplinary Mobile Learning: Delivering
Information to Students, IGI publication. Pp. 1


25



Traxler

(2009) Current state of mobile learning .

In M. Ally
(Ed.), Mobile learning: Transforming the delivery of education
and training (pp. 247

264).


21