Modèles de Télé-apprentsisage - licef

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Nov 6, 2013 (3 years and 7 months ago)

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©
LICEF


TELUQ


The Organization and Use of
Learning Objects for
Knowledge Management


by

Dr Gilbert Paquette


CIRTA
-
LICEF Research Center

Télé
-
université, Montréal

http://licef.teluq.quebec.ca/gp

66
th

EAGE Conference


Paris June 7
-
10. 2004

©
LICEF


TELUQ


Books (5)

AI and KB systems
-

Knowledge Modeling
-

Instructional Engineering

Research

Knowledge representation
-

Adaptive
advisors
-

Virtual learning centers
-

Instructional Engineering

Tools

MOT, MISA, ADISA, Explor@

Affiliations

Télé
-
université’s Research Center (LICEF)
-

CIRTA Founder
-

Canada Research
Chair on CIE
-

President of Cogigraph
Technology


DIR. Of the LORNET
research network


Collaborations

DMR, B. of M, Eduplus, Hydro
-
Quebec,
Canadian DoD, Armstrong Lab, ABL, GDC,
CAE, BGW, NOVASYS, Teleglobe, Bell
-
Technomedia, CNET

Some Bookmarks

©
LICEF


TELUQ


Linked Concepts


Knowledge Management


Intellectual Capital


Learning Organization


Business Intelligence


Organic Firm


Process re
-
engineering


Decision support


Competency Management

©
LICEF


TELUQ


A Growing Reality


From

1997

to

1998
,

organizations

involved

in

KM

has

grown

from

28
%

to

51
%
!



Knowledge

Management

Special

Report,

May

1998
,

Delphi

Group,

Boston



1998
,

one

third

had

KM

initiative

ongoing,

another

third

were

preparing

one


KPMG

Study

in

25

companies


2002
:

80
%

of

158

Fortune

1000

companies

have

a

KM

programs


Conference

Board

and

American

Management

Association

survey

©
LICEF


TELUQ


Why Knowledge Management?


Enterprises realize how important it is to
know what they know
.


Knowledge is scattered in and outside the
organization,


In databases, documents, medias


In peoples’ heads


Knowledge takes time to acquire


Early retirements and increasing mobility are
reducing the available knowledge owners


Knowledge grows exponentially and must be
assimilated at an ever faster rate


Life
-
long learning is an inescapable reality

©
LICEF


TELUQ


Hidden and Tacit Knowledge


Available information:


Explicited knowledge =
structured information


Tacit knowledge =
not yet externalized


(chunking phenomena)



Hidden information:


Unmined information or
databases


Unidentified important
information

©
LICEF


TELUQ


Information and knowledge

Information

Knowledge

Elicitation

Learning

Instructional

Engineering

Knowledge

Engineering

©
LICEF


TELUQ


Knowledge Engineering


A methodology to transform information into
usable knowledge


Goal: Knowledge Elicitation, Representation
and Use


Phases:


Process planning


Knowledge identification (using documents and
interview techniques)


Knowledge conceptualization (Modeling)


Knowledge formalization (In XML, Data bases,…)


Structured information access (through a
computarized system)

©
LICEF


TELUQ


Knowledge Modeling

Actor M

R

Procedure A

Ressource X

Ressource Y

I/P

I/P

I/P

Procedure B

Ressource Z

Actor N

R

I/P

©
LICEF


TELUQ


MOT+ Modeling

©
LICEF


TELUQ


Instructional Engineering


Making knowledge
available to people
through competency
building


A systemic methodology


Knowledge, skills,
competency definition


Instructional strategies and
activities


Media selection, adaptation,
construction


Delivery processes

Instructional

Design

©
LICEF


TELUQ


MISA

Knowledge Modeling

210 Knowledge modeling principles

212 Knowledge model

214 Target competencies

310 Learning units content

410 Learning instruments content


610 Knowledge and competency management

Instructional Modeling

220 Instructional principles

222 Learning events network

224 Learning units properties

320 Instructional scenarios

322 Learning activities properties

420 Learning instruments properties

620 Actors and group management

Materials Modeling

230 Media principles

330 Development infrastructure

430 Learning materials list

432 Learning materials models

434 Media elements

436 Source documents

630 Learning system / resource management

Delivery Modeling

240 Delivery principles

242 Cost
-
benefit analysis

340 Delivery planning

440 Delivery models

442 Actors and user’s materials

444 Tools and telecommunication

446 Services and delivery locations

540 Assessment planning

640 Maintenance / quality management

Problem definition

100 Training system

102 Training objectives

104

Target

Learners

106

Actual

situation

108

Reference

documents

©
LICEF


TELUQ


Learning Objects and Interoperability


“A learning object is any entity, digital or non
-
digital,
that can be used, re
-
used, or referenced during
technology
-
supported learning”. (IEEE LTSC 2000)




Includes materials, tools, services, persons, events


Not necessarily digitized, include printed, lab material


Used not only by learners, but also other actors


Includes activity descriptions, instructional structure,
learning or assistance scenarios.

©
LICEF


TELUQ


Learning

Materials


Model
-
Specific
Tools


Means of
Com.


Required
Services


Delivery
Locations


Learners


Roles


Facilitators


Roles


Delivery models and
Blended Learning

Distributed
Classroom


Presentatio
ns, videos,
websites


Video
-
conf.
system,
browser,
present.tools


Synchronous
telecom


Technical
support


Classroom,
multimedia
room


Receive
input, ask
questions,
exercises


Presenter


Learning

Portals

Internet
and MM
training


Browser,
search
engine, MM
support


Asynchronous
telecom


Com.
support


Residence,
workplace


Autonomous
Learning,
access
information


Training
manager


Online
Coaching


Productions,
informative
websites


Forum,
email,
multimedia
player


Asynchronous
telecom


Com.
support


Residence,
workplace


Asks
questions,
cooperation,
telediscuss.


Trainer,
presenter


Communities
of practice


Asynchronous
telecom


Productions,
informative
websites


Forum, e
-
mail,
multimedia
player


Comm.
support


Residence,
workplace


Cooperation,
telediscuss,
information
exchange


Group
animator


EPSS


Activity guide,
contextualised
help files


Organization
data bases
and systems


Asynchronous
telecom


Systems
technical
support


Workplace


Exercises,
case studies,
simulations


Support
manager


Learning Objects

©
LICEF


TELUQ


Metadata: Towards the Semantic Web


Knowledge Objects (Resources)
are described by their Metadata:
properties and types of objects


Metadata is a basis for a Semantic
Web description of objects or
resources


Need to be completed by an
ontology: concepts + relations +
axioms to provide intelligent
search and processing of content

©
LICEF


TELUQ


Building LO Repositories

©
LICEF


TELUQ


Referencing Learning Objects

©
LICEF


TELUQ


Integrating and Using LOs

©
LICEF


TELUQ


A Multi Actor Workflow Interface

Essay

Produce

essay

Analyze the

vidéo

Video

Analysis

Coach

Forum

Profiles

Evaluate

essay

Evaluation

Obtain

©
LICEF


TELUQ


Conclusion


We have entered the knowledge economy :
knowledge is the main asset.


Knowledge management is common sense,
but it is not yet common practice.


We need instrumentation


for Knowledge Engineering : To capture
knowledge assets


For Learning Object Repositories organizing
knowledge assets


For Instructional Engineering: to plan ways to use
knowledge to increase competency


For Knowledge Delivery on the Web


©
LICEF


TELUQ


The Benefits


Knowledge gain for employee and
organization


Identify knowledge gaps and risks to
company development and jobs


Collective project, enabling more
communication between employees


Retain and value knowledgeable personnel


Justified and well understood actions


Better product linked to customer’s needs

©
LICEF


TELUQ


Web
-

Based Learning

is the Future of Education
and Training


Gilbert Paquette

http://licef.teluq.quebec.ca/gp

66
th

EAGE Conference


Paris June 7
-
10, 2004