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COMPUTER GRAPHICS AND MULTIMEDIA SYSTEMS
12
MTCS071


UNIT I FUNDAMENTALS










Overview of Graphics System


Bresenham technique


Line Drawing and Circle Drawing
Algorithms


DDA


Line Clipping


Text Clipping


UNIT II 2D TRANSFORMATIONS








Two dimensional transformations


Scaling and Rotations


Interactive Input methods


Polygons


Splines


Bezier Curves


Window view port mapping transformation


UNIT III 3D TRANSFORMATIONS








3D Concepts


Projections


Parallel Projection


Pers
pective Projection


Visible Surface Detection
Methods


Visualization and polygon rendering


Color models


XYZ


RGB


YIQ


CMY


HSV Models


Animation


Key Frame systems


General animation functions


Morphing


UNIT IV OVERVIEW OF MULTIMEDIA







Multimedia hardware & software


Components of multimedia


Text


Image


Graphics


Audio


Video


Animation


Authoring


UNIT V MULTIMEDIA SYSTEMS AND APPLICATIONS





Multimedia communication systems


Database systems


Synchronization Issues


Pre
sentation
requirements


Applications


Video conferencing


Virtual reality


Interactive video


Video on
demand


TEXT BOOKS


1. Hearn D and Baker M.P, “Computer graphics, C Version”, Second Edition Pearson Education,
2004.


2. Ralf Steinmetz and Klara S
teinmetz, “Multimedia Computing: Communications and
Applications”, Pearson Education, 2004.



REFERENCES

1. Siamon J. Gibbs and Dionysios C. Tsichritzis, “Multimedia programming”, Addison Wesley,
1995.

2. John Villamil, Casanova and Leony Fernanadez, Eliar
, “Multimedia Graphics”, Prentice Hall
of India, 1998
.

3. Newman and Sproul, “Interactive Computer Graphics “, Tata Mcgraw Hill , 2002.