ToneWars: Cooperative Second Language

barbarousmonthMobile - Wireless

Dec 10, 2013 (3 years and 7 months ago)

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ToneWars
: Cooperative Second Language
Learning via Mobile Games


Motivation


Learning a second language is challenging and time consuming (it takes skilled
linguists around
2200 hours
,
or 88 weeks
, of dedicated classroom instruction
to reach general proficiency in languages dissimilar to their native languages)


Can we make the L2 language learning process fun, engaging and take
advantage of learners’ fragmented time?


Approach


Designing a cooperative L2 learning game that leverages the idea of
mastery
learning
,
cooperative learning
, and
crowd sourcing to native
-
speakers
.


What you need to complete


Porting our current
ToneWars

prototype running on Android to running on
iPad

via the cocos2d
-
x engine.


Revising/polishing/iterating on new features.


Resources and Skills


An Apple
iPad
, a
MacBook

Pro laptop (with Apple Developer Account) will be
lent to you.


You need to be comfortable with programming in C++ and learning new things
quickly.