USING BLENDER IN TEACHING AND LEARNING OF

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21 Οκτ 2013 (πριν από 3 χρόνια και 8 μήνες)

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USING BLENDER IN TEACHING AND LEARNING OF
MATHEMATICS IN SECONDARY SCHOOLS OF
MEXICO AND LATIN AMERICA



Innovate is to understand the role of mankind in the universe
.”

Peter Drucker

OBJETIVE

Our

objective

is

to

present

how

the

firm

GSC,

Asociados,

S
.

C
.
,

is

using

Blender

in

the

development

of

a

comprehensive

system

that

supports

the

teaching

and

learning

of

mathematics

at

secondary

level

in

Mexico

and

Latin

America

called

OPEN

MATHEMATICA
.

Jaime Aguilar Ortiz


México

WHAT IS OPEN MATHEMATICA?

OPEN

MATHEMATICA,

is

an

innovative

project

which

aims

general,

designing

cutting
-
edge

educational

resources

for

teaching

and

learning

of

mathematics

at

the

secondary

level,

who

meet

the

math

programs

of

the

2006

comprehensive

reform

of

the

Bureau

of

Public

Education

in

Mexico,

by

using

three

dimensional

technology,

augmented

reality

and

semantic

web
.

WHY OPEN MATHEMATICA SYSTEM?

With

Blender

our

company

will

supply

a

solution

in

a

structured

manner

the

most

serious

social

problem

in

Mexico,

education

at

all

levels
.



Integrating

technologies

of

3
D

animation

software

with

the

use

of

Blender,

as

a

pedagogical

tool

in

teaching

and

learning

of

mathematics

at

the

secondary

level
.




Integrating

augmented

reality

technology

in

activities

of

mathematics

at

the

secondary

level

using

Blender

in

the

animation

process
.



Integrate

semantic

web

technology

in

the

development

of

interactive

educational

web

pages
.


OBJETIVES OF OPEN MATHEMATICA SYSTEM

PEDAGOGICAL AND TECNOLOGICAL MODEL


45

shorts

films

in

three

dimensions

that

have

knowledge

and

skills

of

secundary

school

curricula
.



3

digital

textbooks

that

cover

100
%

of

the

SEP

program
.



45

math

topics

with

augmented

reality
.



System

management,

monitoring

and

evaluation

to

support

teachers

in

implementing

the

system,

with

more

than

1
,
500

items

and

challenges
.



Interactive

web

portal

containing

all

project

resources
.

OPEN MATHEMATICA WILL HAVE THE
FOLLOWING COMPONENTS

EXAMPLE 1.

Knowledges and skills 3.2 in first secundary school grade:


Solve

problems

involving

the

posing

and

solving

of

linear

equations

of

the

form

x

+

a

=

b,

ax

=

b,

ax

+

b

=

c,

using

the

properties

of

equality,

with

a,

b

and

c

integers

or

decimals
.


In

the

next

website
:

htt p
:
//www
.
yout ube
.
com/watch?v=f WmdI v
7
-
q
6
U


,

we

can

see

an

example
.


EXAMPLE 2.

Knowledges and skills 3.5 in second secondary school grade:


To determine the characteristics of the polygons that cover the plane and make
coverings of the plane.


In the next website:
http://www.dentaldepo.com.mx/videos/tese.avi

, we can see an
example.


BLENDER MODEL IN OPEN
MATHEMATICA SYSTEM

EXAMPLE
3.

Knowledges and
skills 3.2 in first
secondary
school grade
using
Augmented
Reality.

AUGMENTED REALITY AND
BLENDER

EXAMPLE
4.

Knowledges
and skills 3.5 in second secondary school grade using
Augmented
Reality.

IMPACTS AND PROFITS OF OPEN
MATHEMATICA SYSTEM


OPEN

MATHEMATICA

wi l l

i mpa c t

in

160
,
000

students

in

the

state

of

Hidalgo

in

Mexico

and

could

have

an

impact

on

6

million

students

around

the

country
.


Improve

significantly

and

medium

term,

the

learning

of

mathematics

in

Mexico

and

Latin

America,

which

will

be

reflected

in

the

ENLACE

and

PISA

test

results

in

the

area

of

mathematics
.


It

is

through

a

significant

improvement

of

the

teaching

and

learning

of

mathematics,

students

in

Mexico

and

Latin

America

will

have

access

to

better

income

levels

via

rapid

insertion

in

the

so
-
called

knowledge

and

innovation

economy,

as

currently

happens

in

OECD

countries
.



Formation

of

technological

experts

in

Mexico,

using

the

latest

information

technologies

to

develop

educational

resources
.

We

are

the

first

company

in

Mexico

to

use

Blender

to

produce

high

quality

and

effectiveness

educational

contents
.



TESTING AND MARKETING OF OPEN
MATHEMATICA SYSTEM


Testing

of

OPEN

MATHEMATICA

system

will

be

conducted

in

2010
-
2011

school

year

in

Mexico
.

From

the

results

of

this

testing,

will

be

made

the

adjustments

necessary

to

properly

implement

the

system

in

a

large

number

of

public

and

private

schools
.


With

our

business

partner

“Grupo

Educare”,

a

company

specializing

in

developing

and

selling

educational

materials,

marketing

OPEN

MATHEMATICA

in

more

than

3
,
000

private

schools

in

Mexico

and

Latin

America
.





Dr. Jaime Aguilar Ortiz

jaguilar@gsca.com.mx

Pachuca, Hidalgo. México.

Phone: +52 771 1074280