10 Novels with Gaming Plots

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14 Νοε 2013 (πριν από 3 χρόνια και 11 μήνες)

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Gaming

@ the Library
Winter
-
Spring 2007
-

This material has been created by Beth Gallaway for the Infopeople Project [in
fopeople.org],
supported by the U.S. Institute of Museum and Library Services under the provisions of the Library Services and Technology Ac
t, administered in
California by the State Librarian. Any use of this material should credit the author and funding
source.


1

10 Novels with Gaming Plots





Crusader

by

Edward Bloor

15
-
year
-
old Roberta struggles to separate truth from virtual reality when
she works in her uncle’s failing arcade at the mall in this blend of
murder mystery and mall rat culture.






Ender
’s Game

by Orson Scott Card

Set in a future where children are trained for military battle using video
games, Ender rises above his peers to become a commander of a virtual
army.



Eagle Strike

by Anthony Horowitz

After a chance encounter with assassin Ya
ssen Gregorovich, teenage
spy Alex Rider investigates a pop star, whose new video game venture
hides sinister motives involving Air Force One, nuclear missiles, and the
drug trade.





Wizards of the Game

by David Lubar

RPG fan Mercer wants to bring a gam
ing convention to his middle
school, but instead attracts four genuine wizards who are trapped on
Earth and want his help in returning to their own world.




The Virtual War
by Gloria Skurzynski
.

In a future world where global contamination has necessitat
ed limited
human contact, three young people with unique genetically
engineered abilities are teamed up to wage a war in virtual reality.








Gaming

@ the Library
Winter
-
Spring 2007
-

This material has been created by Beth Gallaway for the Infopeople Project [in
fopeople.org],
supported by the U.S. Institute of Museum and Library Services under the provisions of the Library Services and Technology Ac
t, administered in
California by the State Librarian. Any use of this material should credit the author and funding
source.


2






Leo@fergusrules.com

by Arne Tangherlini

Leonora, a teenager of mixed ancestry, begins to spend most of
her
time in a virtual reality program but is lured into computer
-
generated
danger when a boy she likes disappears.




Heir Apparent

by Vivian Vande Velde

Giannine is trapped in a flawed virtual reality game that will kill her
unless she beats it.



User
Unfriendly

by Vivian Vande Velde

Arvin Rizalli, his mother, and six of his friends pirate a computer
-
generated, interactive video game that plugs right into the players'
brains.







Locked Inside

by Nancy Werlin

When Marnie is kidnapped by a crazed fan
of her late mother's, an Internet
gaming friend comes to the rescue in this mystery/thriller.





Ran Van series
by

Diana

Wieler


Rhan Van uses his success at video games under the name "RanVan" to
see himself as a modern knight and to cope with life with

his
grandmother and as an outsider at his Vancouver high school, with his
anger, and with girls.