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sentencedebonairΚινητά – Ασύρματες Τεχνολογίες

10 Δεκ 2013 (πριν από 3 χρόνια και 8 μήνες)

69 εμφανίσεις

CUBIE

ETD Independent
Study

Stephanie

A GAME


An
iOS

running game


2D


Unity


Simple interaction


Tab to Jump


3
-
people’s team


Lucien


Designer


Peter


Artist


Stephanie
-

Programmer

RESEARCH MATERIAL


Robot Unicorn


Only horizontally


Ninja Jumping


Only vertically

MAIN FEATURE


Can run on any planes(floors, ceilings, walls…)

PROGRESS


Started at May, 2013


Made slow progress during the summer


Where we are:


Design: Tutorial level finished


Art: Mockup and all the concepts finished


Code: Main character basic functions finished

PRODUCTION


Using SVN to sync the project


Using weekly scrum to assign tasks and discuss issues


Using
google

drive to store art assets and design documents

GOAL


Publish beta version by the end of this semester


Playtest through the semester


Final Goal: Publish on App Store

MILESTONES


Week 1
-
3


Fix existing bugs; Make prefabs; Make a 2D animation system


Week 4
-
8


Integrate art assets to the game; Finish building tutorial level


Week 9
-
12


Build other levels; Make level transition system; Integrate UI to make the
game more complete


Week 13
-
16


Polish; Bug fixing; Playtest the beta version.

THANK YOU