Unity3D SDK for iOS Requirements Integrating appnext to your iOS ...

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31 Οκτ 2013 (πριν από 3 χρόνια και 5 μήνες)

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Unity3D SDK for
iOS

appnext

mobile solution allows you to display ads of other apps and games to your users, earn
money, and provide your users a game discovery service. To monetize your users with appnext,
the product must be integrated into your game or app. This document will g
uide you through
the integration process using appnext’s Unity3D SDK

and showing the ads with triggering events
.

Requirements



The
a
ppnext Unity3D SDK requires internet access to pull information about your game.

Integration consists of the following parts:



Integrating appnext to your game or app



Configuring your account on the appnext admin panel

Integrating appnext to your
iOS

game or app




The process of integrating appnext is fairly straightforward and does not require heavy
programming. The process of using appnext in your applications is described below in outlined
steps:



Unity project changes



Xcode project changes

The actual code
-
level integration is described in the sections below. Should you have any
problems integrat
ing the product, log a ticket with us by emailing
support@appnext.com
.


Step 1:
Unity project changes

Import all the files from
appnext.unitypackage

See
script example at
:

/plugin/appnext/demo/
appnextGUIManager.cs


In general you can use these functions

in your .cs files
:





Note: If you haven’t done so already, download the appnext Unity3D SDK by clicking
U敲e
.

appnextBinding.init("PlacementID

");

appnextBinding.showPopup();

appnextBinding.hidePopup();


Step 2
:

X
code project
changes


Add the editor folder to your
Xcode
project

Import
AdSupport
.framework to your project


IMPORTANT NOTE:
Each placement has a
PlacementID
. If you integrate multiple placements
you will need to use a different
PlacementID
for each.


Integration Support

Should you have any problems integrating the product, log a ticket with us by emailing
support@appnext.com
.