Engine Modification Resources

sacktoysΛογισμικό & κατασκευή λογ/κού

13 Δεκ 2013 (πριν από 3 χρόνια και 8 μήνες)

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Engine Modification Resources

Engine modification resources from the GarageGames® website were used to allow for the desired
game play
. Resources used are listed below:



Resource 12940 Radial Force and Vortacity by
Orion Elenzil
(
http://www.garagegames.com/community/resources/view/12940
) was used to add
vortacity and radial force to physical zones.



Resourece 17421 Turret & AI Turret Classes by
kcpdad
(
http://www.garagegames.com/community/resources/view/17421
) was used to add turrets
to the game.



Resource 18295 Enhanced Weapon Resource by
Ron Nelson
(
http://www.garagegames.com/community/resources/view/18295
) was used to add
increased functionality to weapons and projectiles.



Resource 16403 Advanced Bar HUD by
Ryan Mick
(
h
ttp://www.garagegames.com/community/resources/view/16403
) was used to add a
circular health bar.



Resource 5531 SQLite Integration by
John Vanderbeck
(
http://www.garagegames.com/commun
ity/resources/view/5531
) was used to add SQLite
26

database input/output.



Resource 2150 Hiding Nodes in a Model by
Justin Mette
(
http://www.garagegames.com/community/resources/view/215
0
) was used for model
customisation of ships/characters.



Resource 16417 3d Spherical Radar by
James

Laker
(
http://www.garagegames.com/community/resources/view/16417
) was used to add

a 3d
radar, allowing players to see objects around them even in space.



Resource 93563 FGE Flying Game Example by
Quinton D.

(
http://www.garagegames.com/community/forums/viewthread
/93563
) allows AI flying
vehicles to move in 3d space.