Computer Graphics
CSCI
-
670
Fall 2006
Instructor :
Prof. H. Kashani
Email:
kashani@nyit.edu
Phone :(516) 686 7420
Office: Room B14A
Text Book :
Computer Graphics With OpenGL
,3
rd
Edition, Hearn and Baker
P
ublisher : Prentice Hall
.
Reference Text:
-
OpenGL programming Guide, 3
rd
edition
, Mason Woo, Addison Wesley
-
The Official Guide to Learning OpenGL
,
Version 1.1
is available for download Just search for phrase “opengl redbook
download “ on google.com.
Website
s
:
http://iris.nyit.edu/~kashani/Comp_Graphics/
http://www.hut.fi/~then/compgraphics.html
http://www.opengl.org
Programming tool
s
: Refer to note *
Week
Topics
Reading
Problems
1
Introduction to Graphics
Systems
2.1
-
2.8
2
Device Independent P
rogramming Introduction to
2.9
-
2.10
Open
GL.
Drawing Tools
3.1
-
3.4
3
Geometric
Transformation
s
of Objects in
2D
5.1
-
5.5
4
Elements of 3
D tra
nsformation in OpenGL
5.6
-
5.15
5
OpenGL
Geometric Transformation Functions
5.17
-
5
-
18
6
Test #1
7
2D
-
Viewing. GLUT Displ
a
y Window
6
.1
-
6.4
8
3D Viewing, Modeling and Object Projection
7.1
-
7.6,7.9
-
7.10
9
3D Object Representation
8.1
-
8.7
10
V
isible surface Detection Methods
9.1
-
9.6,9.14
11
Scan Conversion and other Tools for Raster Display
3.5, 3.9
12
Test #2
13
Lighting and Surface Rendering
10.1
-
10
.4
,10.10
14
Ray Tracing
10
.
11
-
10
.11
,10.20
15
Final
Important notes
*6
program
ming projects using open GL will be assigned in the class.
Working knowledge of C/C++ is a required to complete the class projects.
MS Visual C++ is
a
recommended programming tool.
**Background in matrix algebra is necessary for understanding 2D and 3D tr
ansformations.
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