Artificial Intelligence References

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17 Ιουλ 2012 (πριν από 4 χρόνια και 9 μήνες)

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Artificial Intelligence  References

[1] Allen, B.. The Seven Types of Intelligence, http://www.swopnet.com/ed/TAG/
7_Intelligences.html
[2] Avins, J. (2000). DSP Trick: Binary / Gray Code Conversion,
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[3] Baeck, T., Fogel, D.B., Michalewicz, Z., eds. (1997). Handbook of Evolutionary
Computation, Institute of Physics Publishing Publishing and Oxford University Press.
[4] Brogan, D. (2004). Making Complex Decisions, University of Virginia,
www.cs.virginia.edu/~cs416/2004Fall/Lectures/lecture19.ppt.
[5] Brogan, D. (2007). Optimization, http://www.cs.virginia.edu/~cs416/Lectures/
lecture07.ppt
[6] Campbell, S. (2007). The Tragedy of the Commons, http://www-personal.umich.edu/
~sdcamp/up540/ppt/tragedyofcommons.ppt
[7] De Schreye, D., Game Playing, http://www.cs.kuleuven.ac.be/~dannyd/Games.ppt
[8] Deb, K., Agrawal, S., Pratap, A., Meyarivan, T. (2000). A Fast Elitist Non-Dominated
Sorting Genetic Algorithm for Multi-Objective Optimization: NSGA-II, Proceedings of the
Parallel Problem Solving from Nature VI Conference, http://citeseer.ist.psu.edu/
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[9] desJardins, M. (2005). Game Playing, http://www.cs.umbc.edu/courses/graduate/671/
fall05/slides/c7-8_games.ppt
[10] Doherty, M., Learning: Introduction and Overview, http://www1.pacific.edu/~mdoherty/
comp151/lectures/learning_intro.ppt
[11] Eiben, A. E., Smith, J. E. (2007). Introduction to Evolutionary Computing, Genetic
Algorithms, http://www.cs.vu.nl/~jabekker/ec0607/slides/Lecture03-Chapter3-
GeneticAlgorithms.ppt
[12] Freitas, A., Evolutionary Computation, http://www.cs.kent.ac.uk/teaching/this_year/
modules/CO/6/37/lectures-aaf/CO637-EA-Lect-4-Niche-MO.ppt
[13] Gardner, H., The Seven Types of Intelligence, http://www.professorlamp.com/ed/TAG/
7_Intelligences.html
[14] Hsu, W. H. (2001). Decision Trees, Occams Razor, and Overfitting,
http://www.kddresearch.org/Courses/Fall-2001/CIS732/Lectures/Lecture-05-20010906.pdf
[15] Jin, Y. (2001). Dynamic Weighted Aggregation for Evolutionary Multiobjective
Optimization, http://www.soft-computing.de/edwa.html
[16] Kameshwaran, S. (2002). Constraint Satisfaction Problems and Games,
http://purana.csa.iisc.ernet.in/~mbk/jammin/Talk4.ppt, 2002
[17] Keogh, E., Heuristic Search, http://www.cs.ucr.edu/~eamonn/teaching/cs170materials/
Heuristic%20Search.ppt
[18] Kononenko, I. (1994). Estimation Attributes: Analysis and Extensions of RELIEF,
European Conference on Machine Learning, Catana, Italy, Springer-Verlag.
[19] Kubalik, J. (2000). Machine Learning, http://cyber.felk.cvut.cz/gerstner/HUT2000/
ml/ml1.ppt
[20] Kurfess, F. J., Artificial Intelligence, http://www.csc.calpoly.edu/~fkurfess/Courses/
CSC-480/F03/Slides/Games.ppt
[21] Latombe, J.-C. (2007). Blind (Uninformed) Search, http://ai.stanford.edu/~latombe/cs121/
2007/slides/C-blind-search.ppt
[22] Latombe, J.-C. (2007). Introduction to Artificial Intelligence, http://ai.stanford.edu/
~latombe/cs121/2007/slides/B-search-problems.ppt
[23] Leon, F. (2007). Artificial Intelligence - From Search to Knowledge, Tehnopress, Iaºi.
[24] Luger, G. F., Stubblefield, W. A. (1993). Artificial Intelligence, Structures and Strategies
for Complex Problem Solving, The Benjamin/Cummings Publishing Company, Inc.,
Redwood City, California.
[25] Mitchell, T. M. (1997). Machine Learning, McGraw-Hill Science/Engineering/Math.
[26] Moore, A. AI Class introduction, http://www.autonlab.org/tutorials/aistart01.pdf
[27] Moore, A., Instance-based learning (aka Case-based or Memory-based or non-
parametric), http://www.autonlab.org/tutorials/mbl08.pdf
[28] Morales, E., Harris, C.. The History of Artificial Intelligence, http://web.mit.edu/STS001/
www/Team7/home.html
[29] Morey, E. (2004). Game Theory, http://www.colorado.edu/economics/morey/6808/
game-lect.pdf
[30] Narayanan, S. (2007). A* Search, http://inst.eecs.berkeley.edu/~cs188/sp07/slides/
SP07%20cs188%20lecture%204%20--%20a-star%20search.ppt
[31] Negnevitsky, M. (2004). Artificial Intelligence: A Guide to Intelligent Systems, 2nd
Edition, Addison Wesley.
[32] Nilsson, N. J. (2001). Introduction to Machine Learning, http://robotics.stanford.edu/
people/nilsson/mlbook.html.
[33] Peng, Y., Game Playing: Adversarial Search, http://www.csee.umbc.edu/~ypeng/
AI/471/lecture-notes/Ch06.ppt
[34] Popovic, A., Jankovic, A., Tosic, D., Milutinovic, V., Genetic Algorithms,
http://galeb.etf.bg.ac.yu/~vm/GenAlgo.ppt
[35] Portnoy, M. (2006). Intro to Game Theory, http://www.cse.yorku.ca/~lan/seminars/
intro_to_game_theory_2006.ppt
[36] Rasmusen, E. (2006). The Welfare Game, http://rasmusen.org/g601/overheads/
gi03-overheads.pdf
[37] Rauch, J. (2002). Seeing Around Corners, The Atlantic, http://www.theatlantic.com/doc/
200204/rauch
[38] Rich, E. (1983). Artificial Intelligence, Mc Graw-Hill Book Company, New York.
[39] RoboCup2004 National Organization and RoboCup Federation, Photos and Videos,
http://www.robocup2004.pt/photosAndVideos
[40] Russell, S. J., Norvig, P. (2002). Artificial Intelligence: A Modern Approach, Prentice Hall,
2nd Edition.
[41] Setzer, V. W. (2001). Data, Information, Knowledge and Competency,
http://www.ime.usp.br/~vwsetzer/data-info.html.
[42] Stahl, S. (1999). A Gentle Introduction to Game Theory, American Mathematical Society.
[43] Tan, P.-N., Steinbach, M., Kumar, V. (2006). Introduction to Data Mining, Addison-
Wesley.
[44] Veryard Projects Ltd. (2004). Towards organizational intelligence,
http://www.users.globalnet.co.uk/~rxv/kmoi/orgint.htm.
[45] Vucetic, S. (2004). Alternative Classification Algorithms, http://www.ist.temple.edu/
~vucetic/cis526fall2004/lecture8.ppt.
[46] Walker, E., Heuristic, http://cs.hiram.edu/~walkerel/cs386/Heuristic.ppt.
[47] Wikipedia, The Free Encyclopedia (2008). Pages about the history of AI, discoveries and
inventions, Turing test, Chinese room, No free lunch in search and optimization, Pareto
efficiency.
[48] Witten, I. H., Frank, E. (2000). Data Mining: Practical machine learning tools with Java
implementations, Morgan Kaufmann, San Francisco.