AI in the News

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19 Οκτ 2013 (πριν από 4 χρόνια και 9 μήνες)

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AI in the News


“As the U.S. Army transforms into a lighter, more lethal force, the
need for small mobile weapons systems (SMWS) becomes more
crucial. Unmanned aerial vehicles (UAVs) have already shown
great advantage as an extension of the soldier for RSTA
(reconnaissance, surveillance and target acquisition) missions,
and SMWS are becoming available to provide a critical multiplier
of the firepower in a transformed force.”

“TALON robots can be configured with M240 or M249 machine guns
or Barrett 50
caliber rifles for armed reconnaissance missions.

prototype system was delivered to the 3/2 Stryker brigade for
evaluation, and successful testing was performed by the brigade in
Kuwait in December 2003.

Additional prototypes have been manufactured and are currently
undergoing system safety certification by the U.S. Army.

Alternative weapons, including 40 mm grenade launchers and anti
tank rocket launchers, continue to be evaluated by the U.S. Army.”

TALON brochure from Foster Miller


The new, armed version of the robot, TALON™

SWORDS, was recognized by Time magazine as one of
the “most amazing inventions of 2004.”

It can be
equipped with several different weapons and is then
operated remotely by the soldier.

Miller's Sword is a variant of Talon in which the
manipulator arm has been replaced by a rotating
gun carrier

"It's for urban combat and perimeter security and it's
fully controlled by the soldier," Quinn says. Touted uses
include checking out a potential ambush.

Apart from a planned autonomous "return home"
function, the Sword prototype does not operate

Bob Quinn, general manager at Foster
Miller of Waltham,
Massachusetts, whose machine
equipped robot, Sword,
was certified safe for use by the US forces in June (2006),

has said that robot infantry may soon became a reality …

"Sometime in the coming months, chances are
that we'll be seeing TV reports that an armed
controlled robot has been used in anger
for the first time. They will appear when they
appear. I can't talk about when that may be"

"Please put down your weapon. You have 20
seconds to comply."

RoboCop, 1987

PS: The suspect dropped his weapon but a fault in the robot's
software caused it to open fire anyway.

But Wait

We Can Do More!

The DoD wants to engineer mobile robots to "understand
cooperative and uncooperative" people, and inform their
operator if they seem a threat.

It hopes to do this using artificial intelligence software fed with
data from a "remote physiological stress monitoring" system,
and by using speech, face and gesture recognition.

From this it would draw inferences about the threat that person

The DoD SBIR & STTR Programs

(Small Business Innovation Research, Small Business Technology

Department of Defense



programs fund a billion
dollars each year in early
stage R&D projects at small technology

projects that serve a DoD need and have commercial

SBIR Program

provides up to $850,000 in early
stage R&D funding
directly to small technology companies (or individual entrepreneurs who
form a company).

STTR Program

provides up to $850,000 in early
stage R&D funding
directly to small companies working cooperatively with researchers at
universities and other research institutions.

Small companies retain the intellectual property rights to technologies they
develop under these programs.

Funding is awarded competitively, but the process is streamlined and user

Office Of The Secretary Of Defense (OSD)

Deputy Director Of Defense Research & Engineering

Deputy Under Secretary Of Defense (Science &

Small Business Innovation Research (SBIR)

FY2006.3 Program Description

Announced August 1, 2006

Proposal Deadline October 13, 2006


Human Unmanned System Interaction

The DoD is currently investing in a variety of unmanned systems
designed for units at the battalion level and below.

In many of these cases, there will be significant limitations on the
manning available for these systems in terms of both numbers and skill

Increasing the level of automation can have a significant impact on

reducing manning requirements.

Human Unmanned System Interaction

Despite many advances in autonomous control technologies, mission
management often still requires a human's cognitive skills, judgment,
making, and tactical understanding.

Further, future unmanned systems missions may require frequent user
interactions with the autonomous agents to coordinate autonomous
planning and execution with those of manned platforms or units in a
dynamic battlespace.

Human Unmanned System Interaction

This is particularly relevant to the rapidly changing environment of the
global war on terrorism with the challenges of littoral and urban
operations, the threat of chemical and biological weapons, the difficulty
in differentiating enemies from neutral civilians, and the need for better
force protection.

Because of the major threat that Improvised Explosive Devices (IEDs)
have posed to troops in Iraq and the importance that urban and littoral
operations have assumed in recent conflicts, mobile robots are being
rushed into service in large numbers.

Human Unmanned System Interaction

However, many of these systems have significant manning requirements
in terms of both the numbers and skills of operators required to operate
these systems effectively.

This is particularly challenging in a dynamic battlespace environment.

The need for improved human control and collaboration with these
robots is acute.

Human Unmanned System Interaction

One issue that limits the use of robotic and autonomous systems

in urban environments is their inability to recognize and interact with
persons who may be either non
combatants or threats.

For example, soldiers manning checkpoints are exposed to vehicle

IEDs, but replacing them with robots requires advanced capabilities in
vision and communication between robots and human subjects.

Human Unmanned System Interaction

Another acute need is improved situation awareness regarding threats from
dismounted persons around vehicles, both manned and unmanned, and mobile
robots in urban environments.

Recent research on spatial aware cognitive models embedded on mobile
robots has shown promise for significantly enhancing human robot interactions
by providing a framework for robot understanding of human goals, plans,
activities and communications.

Research in machine vision is developing new capabilities in human activity
and gesture recognition.

Topic Areas

• Human Robotic Interaction (HRI) in autonomous operations.

• Computational cognitive models as reasoning agents; affective computing to
support social regulation.

• Multi
modal and mixed
initiative interaction; human
guided learning; dynamic

• Team collaboration with autonomous vehicle team members; HRI for
heterogeneous teams.

• Joint human
robot manipulation and mobility.

• Advanced embedded vision supporting HRI, including tracking, gesture and
activity recognition.

Topic Areas

• Omnidirectional EO/IR and acoustic sensors and software that provide 360
degree awareness around a vehicle, particularly in enclosed urban spaces.
Ability to detection and interaction with humans that approach from any
direction. Ability to isolate conversation for automated translators and focus
attention on threats.

• Human understanding or mental models of intelligent agents that enhance
human robot interaction. Integrated computational theories of human robot

• Natural language interaction for high
level human control of robotic agents.
Robotic speech and face avatar communication capabilities on UGVs/USVs.



Littoral Navigation Autonomy for Unmanned Surface Vehicle


Cooperative Tracking of Elusive Dismounts by Human Assisted
UGV (Air Force)


Robot Manipulation for Complex Operations (Navy)


Command and Control of small robotics assets (Army)



Peer Embedded Human Robot Interaction (Navy)


Collaborative and Shared Control of Unmanned Vehicle Systems


Based Computing and Cognitive Models for Unmanned
Vehicle Systems (Navy)



Combat Medic Collaboration for Resupply & Evacuation

Peer Embedded Human Robot Interaction

TECHNOLOGY AREAS: Ground/Sea Vehicles, Weapons

OBJECTIVE: Develop methodologies and technologies to enable mobile
robots to communicate with and understand the actions of dismounted
persons encountered and to collaborate with single operators as peers.

Phase I

Develop a concept for peer
peer embedded human
robot interaction that

exploits sensing of human actions and communications including some
combination of:

• machine vision techniques for human activity and gesture recognition

• omnidirectional detection and tracking of people in relation to a mobile

• head finding, head pose recognition, gaze determination

• remote physiological monitoring for high stress

• human speech recognition, natural language understanding to support
robot interaction and high level control by operators and peers

Phase I

• language translators, human
machine dialogue

• use of avatars and human face representations to facilitate expressive

Ideally this research will be integrated with a computational cognitive model to
enable the robot to

• make inferences regarding the roles, potential threats, goals and
communications of humans

• provide the operator with high level communication with the robot and
dismounted persons.

Phase II

Propose the design and prototype development of a system
capable of peer
peer embedded human
robot interaction that
exploits a critical combination of sensing, communication and
reasoning, as described in Phase I.

Phase III

Development and testing of a fully mobile, self
contained robot capable of
interaction with both cooperative and uncooperative humans in a peer
relationship which provides tactically significant stand
off capabilities to human
operators, while retaining high level control.

Commercialization potential includes:

• operation of mobile robots in hazardous conditions (Chemical / Biological /
Nuclear) in populated areas

• police tactical operations such as hostage situations

• urban search and rescue where communication with subjects is important

• use of robot sentries in high threat conditions medical triage under hazardous


1. C. Breazeal (2003) “Towards sociable robots”, T. Fong, (ed) Robotics and
Autonomous Systems, 42(3
4), pp. 167

2. J. L. Burke, R.R. Murphy, M.D. Coovert, and D.L. Riddle (2004), “Moonlight
in Miami: A field study of human
robot interaction in the context of an urban
search and rescue disaster response training exercise.” Human

Interaction, vol. 19, pp. 85

3. Trafton, J.G., Schultz, A.C., Cassimatis, N.L., Hiatt, L.M., Perzenowski, D.,
Brock, D.P., et al (2006) Communicating and collaborating with robotic agents.
In R. Sun (Ed.), Cognition and Multi
Agent Interaction: From Cognitive
Modeling to Social Simulation (pp. 252
278). New York, NY: Cambridge
University Press.


4. Trafton, J.G., Cassimatis, N.L., Bugajska, M.D., Brock, D.P., Mintz, F.E. and
Shultz, A.C. (2005) “Enabling effective human
robot interaction using
taking in robots.” IEEE Transactions on Systems, Man and

Cybernetics, 35(4), 460

5. Oviatt, S.L., Cohen, P.R., and Wang, M.Q. (1994) “Toward interface design
for human language technology: Modality and structure as determinants of
linguistic complexity”, Speech Communication 15, 3
4, 1994, pp. 283

6. Perzanowski, D, Shultz, A., Adams, W., Marsh, E. and Bugajska, M.
(Jan./Feb. 2001) “Building a Multimodal Human
Robot Interface”, IEEE
Intelligent Systems, Vol. 16, no. 1, IEEE Computer Society, pp. 16

From one extreme to
the other …

Computer Generated Artworks

Tanaka Business School

Imperial College

Exhibition Road

London SW7


29th September 2006

Launch Evening:

25th September, 6pm


This exhibition will feature work from six artists who use computers
in diverse ways to generate their artworks. Their techniques include
the following:

Generative art

The modeling of evolutionary processes generates complex,
organic and beautiful shapes and images.

Computers as an artistic medium

Computational techniques open up exciting new opportunities for
media art generation, and the combination of computer
generated art with traditional mediums.

Simulation of the artistic process

Simulating artistic and creative processes enables computers to
generate human
like artworks.

William Latham is Professor of Creative Technology at Leeds
Metropolitan University, and research fellow at Goldsmiths
College. With the mutator program, he was an early innovator in
the field of evolutionary art, and his organic artworks and films
were shown worldwide. After making a similar impact in the games
industry, he has recently returned to the world of computer
generated art.

Penousal Machado is a researcher at the Creative Systems
group, at the Centre for Informatics and Systems, University of
Coimbra, Portugal. His research focuses on the development of
artificial artists and computer aided creativity. He has developed
the NeVar program, an evolutionary art tool which can also
produce artworks autonomously. He is a organiser of the
EvoMusArt conference series.

Simon Colton is a lecturer in Computing at Imperial College, and
creative director of Machine Creations Ltd. He investigates the
notion of computational creativity in domains such as
mathematics, bioinformatics and painting. His TripTych program
simulates painting, and using this, he has set up the Craft By
Numbers service, where customers can paint stylistic versions of
their digital photos.

“At Craft by Numbers, we supply high quality paint
by numbers kits with which you paint a
masterpiece. The best part about this is that the
painting is based on a photograph of your choice.
The results are amazing: great looking paintings of
people and places which really mean something to

If one of the following sounds familiar, then a Craft by Numbers
painting kit is perfect for you:

• You love doing paint by numbers, but you want something a little

• You want to capture forever in an artistic way a particular person
or occasion special to you.

• You have a great photo which you think would make a wonderful

• You are looking for a fun and creative pastime for yourself or a
loved one.

• You are looking for a personalized and unique gift for a friend or
family member.

• You want to get into the wonderful world of painting

Craft by Numbers is different to traditional paint by numbers that you
buy in shops. Here are a few things which make our service unique:

• You no longer have to paint make
believe scenes. The painting you
create is a faithful, artistic version of the photograph you send to us.

• Our painting kits contain high quality art products from leading art
supplier Daler
Rowney. No more little pots of paint, Craft by numbers
is much more like normal painting.

• There are no unsightly numbers to paint over: we provide a cheat
sheet which describes exactly which colours go where.

• You mix acrylic paints in a palette, to ensure that you get just the
right colours to fit your photograph. Each painting requires the mixing
of around 30 colours, and we supply simple instructions for doing this.

And if your still not convinced …