Cybernetics Presentation - University of Southampton

blessinghomoeopathΤεχνίτη Νοημοσύνη και Ρομποτική

30 Νοε 2013 (πριν από 3 χρόνια και 7 μήνες)

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Cybernetics

An introduction

What is Cybernetics?


Official Definition: The science of
communications and automatic control systems
in both machines and living things.


The Science of information and it’s application
(University of Reading 2013)


Acquiring information


Processing information


Links with computer science



NOTHING to do with Cybermen,
Terminators or Transformers!

History



First mentioned by Plato when discussing the
study of self governance



Contemporary Cybernetics developed in the
20
th

Century as an interdisciplinary approach



Split from Artificial intelligence in 1956



“New Cybernetics” coined in 1970s


Introduced system feedback and game theory
(group interaction

Where can Cybernetics be
applied?


Knowledge based systems


Artificial Intelligence


Computer Simulations


Ecosystems


Video Gaming and Virtual Worlds



Artificial Intelligence


Performing tasks normally performed by
humans


Turing Test: Imitation game
-

machine mistaken
for a human


Eliza


The original Chat
-
bot


http://nlp
-
addiction.com/eliza/


Chess Playing computers


Deep Thought


Deep Blue

Video Gaming and Virtual Worlds


The old “Cyberpunk” fantasy


Developing online gaming systems


Jump Start


Second Life


IMVU


New Rift Headset


http://uk.ign.com/articles/2012/08/04/the
-
future
-
of
-
gaming
-
in
-
virtual
-
reality