Project-Status-Report

barbarousmonthΚινητά – Ασύρματες Τεχνολογίες

10 Δεκ 2013 (πριν από 3 χρόνια και 7 μήνες)

101 εμφανίσεις

Content:

We are doing the intermediate phase of project and near to complete this phase. We studies different
architectures, design patterns, graphics Libraries and
gaming engines (AND Engine,COCOS2
d
-
X
) for
developing our game

.
We are just completed the
stream

of our game ,wireframes of different game levels
i
-
e easy level

and

expert level.

To:


Sir Imran Rafique


From:



M
Zeeshan Amjad,Waqas Iqbal,

Mohsin Nasir

Subject:

Summary Pr
ogress Report,
Get Me free

Date
:

05
-
Mar
-
13

Project Name:

Get Me Free

Report Period:

1

month

Project Manager:

Sir Awais Qasim

E
-
mail:

mohsinnasir142
@gmail.com

Project Description:

S
ave the Hostages
form Hostiles

Project Priority:


Project Status Summary:



Key accomplishments last period
:

As we know

that the aesthetics in any game development

are as important the core functionality
so this department it paid equal heed.



Graphics

o

Game Scenes

o

Photoshop

o

Open GL

o

Theme color

o

Sprites


Basic reading and know
-
how of what to do and how to do not
only saves the time but help in
doing the product right keeping this thing in view basic knowledge of every concern
language/technology is given equal importance.



Reading

o

Android
-
X
ml

o

Java

o

Gamming Engines

o

Data structures




Upcoming tasks for this period:




Game

development

o

Game Loop Updater Handler

o

Sensor Manager

o

Accelerometer Speed

o

Artificial Intelligence for the Hostages and Hostiles.

o

Bullet Pools/ Enemy Pools Handler



Testing

o

As
we will done wit
h the first increment of the game

we will start testing along

with the
development

and also start working on higher Level of our Game.(Optional)




Documentation

o

Last but not least a complete and comprehensive document will be created addressing all
the aspects of the
game

from creation to completion


Threats
:



Lower to Higher Version
Supportability/ Compatibility



Controlling Intelligent Players



Higher Resolutions Graphics