Adobe Flash: ActionScript 3

anthropologistbarrenΛογισμικό & κατασκευή λογ/κού

4 Ιουλ 2012 (πριν από 4 χρόνια και 11 μήνες)

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Adobe Flash:
ActionScript 3.0
Flash ActionScript provides experienced Flash
designers with the knowledge and hands-on
practice they need to create dynamically generated,
event-driven animation and interactive games
with Flash. The course teaches fundamental
programming techniques. It begins by introducing
core concepts including instance names, variables,
functions, properties, and methods; then proceeds
through conditions, loops, event handling, and
animating with ActionScript.
Lumenbrite’s instructors are Industry Experts as well
as Adobe Experts. We use official Adobe training
curriculum and add supplemental courseware
and learning to offer you the practical, real world
techniques that we use in our own projects. Courses
are offered monthly at our regular locations, in
addition we provide training to clients at their
location across the United States. We can customize
training for your organization to meet your specific
needs. We encourage you to bring in your projects
so that we can answer your specific questions.
Recommended Prerequisites
: Flash Essential Skills I or
Equivalent Knowledge
Duration:
3 Days
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*Lesson plan subject to change at the discretion of Lumenbrite Training without notice. Please contact us if you have any questions or concerns regarding this disclaimer.
www.lumenbrite.com | 877.838.1014 | Austin | Phoenix
ACTIONSCRIPT BASIC
• 
What is ActionScript 3
• 
AS2 vs AS3
• 
Timeline vs ActionScript Class Coding
• 
Exploring the Syntax Editor
• 
Creating Variables
• 
Data Typing Variables
• 
Storing and Retrieving Data from Variables
• 
Using the trace() Method
• 
Assigning Instance Names to Objects
• 
Modifying Object Properties
USING AND WRITING FUNCTIONS
• 
What is a Function
• 
What is a Method
• 
Methods versus Functions
• 
Creating a Function
• 
Calling a Function
• 
Making Functions Modular
• 
Passing Parameters to Functions
• 
Returning Values from Functions
UNDERSTANDING EVENTLISTENERS
• 
Understanding Flash Events
• 
Exploring Flash Events Package
• 
Using addEventListener() Method
• 
Listening for Mouse Events
• 
Using Target within Events
• 
Sharing Event Function with Multiple
Listeners
• 
Using Dynamic Properties
• 
Creating MovieClip Buttons
• 
Event Propagation
• 
Using the URLRequest Class
• 
Using navigateToURL Method
WORKING WITH FLASH TEXT
• 
Using Input and Dynamic Textfields
• 
Understanding Alias and Embedding
Options
• 
Adding Text with Code
• 
Concatenating Text Stings Values
• 
Creating Textfields with Code
• 
Styling Textfields
• 
Importing External Text Files
LOADING EXTERNAL CONTENT
• 
Accessing External Content
• 
Using the URLLoader Class
• 
Using the Loader Class
• 
Difference between Loader and URLLoader
• 
Understanding the Flash Display List
• 
Using the addChild() Method
• 
Controlling Placement with MovieClips
Placeholders
INTEGRATING XML CONTENT
• 
Understanding Basic XML Stucture
• 
Importing XML into Flash
• 
Using XML and XMLList Classes
• 
Parsing XML Nodes in Flash
• 
Automating with a For Loop
• 
Retrieving Values from XML Attributes and
Nodes
• 
Using Array Objects
• 
Populating Arrays with XML
• 
Creating a Dynamic Photo Gallery
Adobe Flash: ActionScript 3.0
Lesson Plan
Page 3
*Lesson plan subject to change at the discretion of Lumenbrite Training without notice. Please contact us if you have any questions or concerns regarding this disclaimer.
www.lumenbrite.com | 877.838.1014 | Austin | Phoenix
DISPLAYING LOADING INFORMATION
• 
Understanding Flash Preloaders
• 
Using the Complete and Progress Event
Listeners
• 
Storing Data with bytesLoaded and
bytesTotal
• 
Creating a Basic Preloader Bar
• 
Displaying Percentage of Downloaded with
Text
• 
Visual Display of Downloaded Animation
ANIMATING WITH CODE
• 
Importing external Flash Packages
• 
Using the Tweener API
• 
Animating Basics with Tweener
• 
Controlling timing with Duration and
Delays
• 
Using the onComplete Event
• 
Creating a Toggling Animated Panel
AUTOMATION WITH ENTER FRAME AND TIMER
EVENT LISTENERS
• 
Understanding the Frame Rate of the Flash
Player
• 
Using the Enter Frame Event
• 
Creating a Timer
• 
Using the Timer Event
• 
Setting the Timer Interval
• 
Tracing the Timer Count
FLASH FILTERS
• 
Creating a Flash Filter
• 
Applying a Filter to a MovieClip
• 
Adjusting Filter Properties
• 
Animating Filter Properties
• 
Applying Multiple Filters to One Object
Adobe Flash: ActionScript 3.0
Lesson Plan