Early Game Industry History - part 1

Alex EvangΨυχαγωγία

26 Ιαν 2012 (πριν από 5 χρόνια και 4 μήνες)

1.185 εμφανίσεις



Early Game Industry History


Class Add Requests


Game Team Organization


Early Hardware

Odyssey 100 (Tennis and Hockey) – 1975

Atari Pong – 1975

Nintendo Color TV Game – 1977

And others...


Atari 2600

October 1977

Used a cartridge, to allow many different types
of games!

But primarily designed for Pong / Combat
games.


Atari 2600

CPU
8-bit 6502 @ ~1.19 MHz


GPU”
Custom made ”TIA”

160x192 pixels

5 ”sprites”

128 total colors

RAM
128 bytes

ROM
4 KB

Language
Assembly


Atari 2600

CPU
8-bit 6502 @ ~1.19 MHz


GPU”
Custom made ”TIA”

Kinda accelerated

160x192 pixels

5 ”sprites”

128 total colors

RAM
128 bytes

ROM
4 KB

Language
Assembly


Atari 2600

128 bytes of RAM is actually ok

Pong

Pac Man

Legend of Zelda

Super Mario Bros


Atari 2600

CPU
8-bit 6502 @ ~1.19 MHz


GPU”
Custom made ”TIA”

Kinda accelerated

160x192 pixels

5 ”sprites”

128 total colors

RAM
128 bytes

ROM
4 KB

Language
Assembly


Atari 2600

Playfield
160 pixel pattern

Automatically mirrored

4 pixel chunks

2 Players
8 pixel pattern

2 Missiles
1, 2, 4, or 8 pixels wide

1 Ball
1, 2, 4, or 8 pixels wide

Collision detection

Sprites had to be set for each line


Atari 2600 – Pong


Atari 2600 – Breakout


Atari 2600 – Ms. Pac Man


Atari 2600 – Pole Position


Next Class

Real Sprites

More RAM

The NES